Callbacks are the code associated with the Command (event).
The code is called after the event (command name) is propagated to the Scenario.
 List
Lists all events defined at the scenario level. For each event, a C++ function code is associated.
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 Add/Edit
To add a new event, just type its name in the text field below the list and use the button.
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 Delete
To delete an event, select it and use this button.
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 Code
To specify the reacting code for an event, select it from the Event List and use this text area to put whatever C++ code you need.
If the event is carrying data, _event is not NULL and can be used locally, once converted into EvtData (see definition in runtime.h)
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