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Templates
Templates are reusable copy of database settings or parts.
It facilitates the design by providing predefined data instead of blank profiles.
When a database is saved as a template, it creates a directory in the data/template folder, with the name of the template.
In this folder, parts of the database might be stored as subpart templates. These subparts will also be considered as templates.
For example, if a database MySpecialDevice is saved as template, only Classes, Models, Curves, Logics, Knowledge, Viewers (...) are stored.
Scenarios and Entities templates must be saved under database template. This will facilitate scenario creation and population.
A Template is available for some vsTASKER items only:
Database: This is the basic templates that will hold the embedded one. The database template will save theSources,SettingsandPluginsonly.
Scenario: Can only be saved if the database is a Template. The scenario template will save the internal Code andTerrain, but not theEntity, theMeshesand theFeatures. Scenario templates belong to the Database template.
Entity: Can only be saved if the database is a template. The entity template will save the internal Code andModels, but not theLogicsand theKnowledge. Entity templates belong to the Database template.
To create a valid Database Template, first save the Database under a name, then save at least one Scenario inside this template.