vsTASKER 7 User Manual
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Runtime List

 
This plugin maintains the runtime list that is displayed in the GUI Environment when the simulation is running.
The user can replace it using its own code.
 
See Runtime.cpp in /plugins/runtime directory.
 
 //=============================
typedef struct _RtEntList {
   char name[NAME_SIZE];   ///< name of the node
   int  image_id;          ///< image to use
   int  ent_ptr;           ///< optional pointer to EntScnRep
   int  touched;           ///< if touched, rebuild node + children
   int  count;             ///< number of children
   int  max;               ///< number of allocated slots
   _RtEntList** item;      ///< children [0..max]
} RtEntList;
 
//=============================
typedef struct {
   int sorted;
   int treeview;
   RtEntList* elist;
} RuntimeList;