Copyright VirtualSim 2004-2020 - All rights reserved
First Shooter
Open bdi_stage7 in data/samples/integrations database.
Runaway animates 100 Di-Guy entities into a scenario involving a helicopter landing and crashing.
Bdi_stage7 is a First Person Shooter that is controlled from a joystick or gamepad (Logitech USB). The purpose is to find enemies and shoot at them without being killed.
You need to press button 3 to aim (and button 3 again to walk).
Use the trigger button to fire.
For the integration, base Entity Class got the following defined:
vpDiguyCharacter* diguy_man;
diguyCharacter* man;
These pointers are initialized in vsTASKER the same way as it is from a Di-Guy user module:
In the Database Settings, Compilation and Link pane, specific header files and libraries are used to compile and link the vsTASKER code including Di-Gui API and VegaPrime API to generate the final executable.
These demos can be recompiled from vsTASKER or/and debugged from vst_vega.sln found in /Runtime/DiGuy directory.
Because VegaPrime is used with Lynx, .ACF files are needed (/Runtime/DiGuy). These ACF files are using some models (FLT) and sound files (WAV) that might not be distributed with vsTASKER for copyright reasons.