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For this demo, you will need a gamepad. The reason is that VBS IG traps the mouse every time the window has focus and it is very cumbersome to go back to vsTASKER GUI for controlling the simulation. The gamepad is then used for the IG and the mouse for the map. With 2 screens, it is even easier.
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Start VBS-IG studio and vsTASKER. Load the VBS-IG/anzac database.
In VBS-IG Studio, setup the channel 0 and make sure that the ports settings match the one of vsTASKER. In the following example, we suppose both Host and IG are running on the same computer.
Check on both application that they are matching:
Start the IG from VBS-IG Studio:
and wait for the undersea view:
Now launch vsTASKER simulation engine (you may need to recompile if not available or running) :
and make sure that the console displays a correct connection to the IG. Normally, you should see VBS-IG loading the Porto database and return to the undersea position (0,0,0)
You can start the simulation:
Select the predator entity:
Notice that the IG camera is now focusing on the selected entity:
You can use the gamepad now to move the camera around the focused entity using the left thumb stick.
Now, press X (blue) button to activate the Sensor mode (sensor mounted on a gimbal behind the Predator.
You should have this view.
Try to find the convoy of tanks.
When in sight, you can lock it (A green button), unlock (B red button) and most importantly, send the localization to the Anzac ship by pressing the Y (yellow) button.
See on the map the data lines.
Switch the focus to the Stinger vehicle:
You can use the right thumb stick to drive it (forward to speed up and left/right to steer).
Use the right button to fire a missile.