vsTASKER 7 Tutorial
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VBS-3

 
Based on the ASI interface, vsTASKER will send VBS script commands and will receive update data for all entities running in the VBS simulation for synchronization. It is then possible to let vsTASKER handle some parts of a scenario while leaving VBS handling the platform dynamics, the line of sight, or the exchange fire and damages. vsTASKER will enable and disable the AI according to situations and time. The end user will gain flexibility and control while building a specific scenario.
 
Using vsTASKER, all the scripts commands and functions of VBS can be encapsulated into actions, tasks, logic of vsTASKER and attached to any scenario entity on a simple mouse click.  When running the simulation, logic can be visually monitored in real-time.
 
Because vsTASKER simulation engine and the ASI plugin are disconnected, the scenario development is quick: every time vsTASKER SIM starts, VBS creates locally all platforms and units defined in the scenario, then wait for commands to be unfold through the ASI interface. When vsTASKER stops, all VBS platforms and units are removed.
 
Library only accessible to Defense version