vsTASKER 7 User Manual
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1

Main

 
Used to create a new database, open an existing one (found in Data/db) or to save the current one (must be named first).
 
Used to cut, copy and paste any object selected either in the Environment Tree-List or the Diagram. Copied objects are stored in a buffer so that to be pasted into the same database or into another one. Paste can be used several time for multiple copies. 
Note that this functionality does not work for multiple selected objects.
Cut does not work if the database is changed. It then works like a Copy.
The Copy buffer is cleared when vsTASKER exits.
 
Used to search and/or replace string patterns in the entire database.
 
Used at runtime only to send a message either to the scenario or to the selected entities (one or many)
 
Used to reset the Diagram and Terrain display mode (zoom and sliders) to zoom 1, default centered.
 
Return to the previous level. Does not work as a Back button but only to return to the parent call.
 
Used to group/ungroup a set of Logic objects. Conditions must be met for grouping while ungrouping can only be used when a group is selected.
 
Used to go up from nested groups.
 
Used to delete a selected object in the Diagram. Works also for multiple selected objects. Can be used before the selection.
 
Code Updater. Press this key to import from the generated code the changes made by the user.
 
Performs a consistency check on all the database and displays warning messages to correct defects.
 
Used to display the property window of the selected object in the Diagram. If inside a Group and no object selected, display the Group property window. If inside a Context and no Rule selected, display the Context property window.
 
Force the code updater to merge the generated code with the local database one. See Code Updater chapter in the Programming Guide
 
Used to change a connector shape from line to spline to broken. The Object or the Link must be selected first.
 
Revert the object shape to the default one.
 
Used to generate the C++ code from all graphical descriptions and added user code, and build the simulation executable using database settings.
 
Will immediately dump all the current memory to a file for later restore.
 
Ccall the Restore manager window.
 
          Switch ON or OFF the CIGI connection with third party IG. See here for more explanation.
 
Call this documentation.