vsTASKER 7 User Manual
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Design Mode

 
Designing a scenario in 2D using a map is great and easy but does not offer all the benefits of a 3D positioning. Line of Sight, coverage, features not displayed on the map might become a problem once the simulation is running and the IG is used.
 
To solve this issue, vsTASKER offers the CIGI at design time : IG can be turned ON and entities can be seen positioned as they will be at startup. Using 2 screens is the recommenced setting for such mode as vsTASKER GUI map (one screen) will be used for creating and repositioning entities while the second screen will be used for the IG (with another mouse or preferably a joystick to move the camera or switch the view from one entity to one another).
 
This mode need a gamepad in order to control the camera of the IG (zoom orientation) and other operations.
 
 
 
Start the IG then setup the CIGI configuration (ports, IP and terrain database) on vsTASKER so that the GUI can communicate (both ways) with the IG.
 
All the entities in the scenario must have the CigiEntity component attached and setup with the proper Type so that to be visible on the IG, the same way as during runtime.
 
Use the following toolbar button to activate the mode (or from the menu Engine::Cigi Design Mode):
 
vsTASKER will then connect to the IG and wait for the terrain to be loaded and the IG to return to the standby state.
 
Then all defined entities will be sent.
 
Now click on one entity of the map:
The IG will move the camera to focus on the selected m1a1.
Use the gamepad to turn around (left thumb stick) and zoom in and out using the triggers (left and right).
 
 
Now change the orientation of the m1a1 on the GUI and drag it somewhere else using the mouse:
See that the entity has moved to its new position with its new orientation.
Using the IG, it is much easier to check the visibility from a position.
 
If the entity has a plan, each waypoint will be represented using a green arrow:
 
On the map, selecting the waypoint and moving it on the map will be reflected on the IG view. It is then possible to accurately position it at best.
To stop the communication with the IG, just unclick the toolbar button (this will be done automatically as soon as the simulation engine is launched).
 
The CIGI Design mode will see more and more functionalities added with coming versions, as this edition can be a good alternative to the embedded 3D OSG viewer, since it can directly use the target IG.