vsTASKER 7 User Manual
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Exit Point

 
An Exit point is needed to end the process of an iterative object.
It is activated under specific conditions.
For now, only one condition per Exit Point can be defined. See here for the condition list.
 
Exit Point
1

When Done

1. When Done
This part is active as soon as the Exit Point has triggered.
 
2

Raise Event

2. Raise Event
Specify here the Event or Fact that will be triggered before termination of the Exit Point (optional).
 
3

Termination

3. Termination
Select from the drop down list the termination mode to be applied to the object the Exit Point is attached to:
 
Suspend: the iterative object (task or group or behavior) will be frozen until next resume
Done: the iterative object will finish and its exit arrow will be triggered
Abort: same as with Done but the exit arrow will not be triggered
Quit: the environment belonging to the Exit Point will be exited. If inside a Group, the Group will be left (Done); if inside a Logic, this latest will be Done; if attached to a Behavior, all Logic behaviors will be terminated.