vsTASKER 7 User Manual
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Entity Symbols

 
Entity Symbols
1

Selector

1. Selector
Select which database you are going to define.
They are all structured the same way, reason why they share the same window.
The file loaded are ent_symbol.def (for symbols) and ent_2525b.def (for 2525b) in Data/Resource.
Each of them look for files in Data/Resource/Symbols or Data/Resource/2525b directories.
 
 
2

Symbol List

2. Symbol List
This list displays all symbols extracted from the database file according to selector setting.
 
3

Add Entry

3. Add Entry
To add a new entry. Set the name and the file before using to update the list.
 
4

Delete Entry

4. Delete Entry
To delete the selected entry. Be careful that this action cannot be undo. All entities using this symbol will lose the reference.
 
5

Update

5. Update
Use this button to update the entry with the modified fields in Item Update block.
 
6

Item Update

6.
Select for adding/modify an item in/from the Defined Symbols list.
ID: unique ID for the symbol definition.
User Name: name of the symbol. Do not use space.
Scale: scale applied to the bitmap. 1.0 is the normal size. 0.5 is half the size.
File: location of the bitmap TGA file.
Rotatable: if checked, the bitmap will rotate according to the entity heading.
 
7

Symbol File

7. Symbol File
Select here the definition symbol file you intend to use in your simulation.
User can create his own or expand a default one.