vsTASKER 7 User Manual
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Properties

 
Properties
1

File

1. File
Select here the converted navchart database. Supported formats:
  • nav: proprietary format of TerrainBuilder tool.
     
2

Coordinates

2. Coordinates
Select the coordinate units for the displayed values of the corners.
 
3

Upper-Right

3. Upper-Right
Coordinates of the top right corner of the navchart database or only the selected layer (1).
 
4

Lower-Left

4. Lower-Left
Coordinates of the bottom left corner of the navchart database or only the selected layer (1).
 
5

Hide

5. Hide
If checked, the navchart database will not be displayed on the terrain map.
 
6

Clear

6. Clear
Remove the navchart from the memory and scenario.
 
7

Edit

7. Edit
Popup the local editor.
See here.
 
8

Bounding

8. Bounding
Recalculate the terrain settings to match the navchart (database) area (utter most corners).
 
9

Select

9. Select
If checked, use the mouse to select any layer of the navchart database. Useful to identify some elements for edition or removal.
Selected elements are displayed in bold with their names.
 
10

Outlined

10. Outlined
Display contours only for filled areas. Outlining filled regions requires less CPU than filling them. Use that when the map slows too much the refresh rate.
 
11

Depths

11. Depths
When selected, depths values are shown at a high zoom level. This might be useful but can be disturb the map with too much information.
Unselect this option to prevent depth drawing.
 
12

Dots

12. Dots
Some classes are drawing lines using dots or dashes. It can be nice on the display but CPU intensive on some graphic cards.
Unselect this option to force using plain lines (also thinner) and release the CPU.
 
13

Used for Altitude

13. Used for Altitude
When this option is set (default), the Terrain will use this layer to get the altitude at a given position: function getAlt(WCoord);
If disabled, the altitude will be taken from another layer (if any) or return the global Z/Alt value set in Terrain Settings window.