vsTASKER 7 User Manual
×
Menu
Index

Populate

 
Populate window is a handy way to duplicate and distribute randomly one or several entities on a user-defined area.
To access the feature, user must select one or several entities then, right click and select Populate function.
 
Populate
1

Models

1. Models
Lists the entity that will be cloned.
If several selected, cloning will select randomly any of them at each iteration.
 
2

Population

2. Population
Specify how many clones of the selected models will be generated in the area.
 
3

Area Type

3. Area Type
Chose in the list the shape of the area that will be populated.
  • Segment: clones will be distributed along a single line
  • Rectangle: clones will be distributed into a rectangle horizontal area
  • Circle: clones will be distributed into a circular area
  • Special Zone: clones will be distributed into the shape(s) of the selected special zone (field below) that must exist (5)
 
4

Define Area

4. Define Area
Use this button to define the area on the terrain map.
Populate window will be hidden until the area is defined (mouse change to +. Click on the map than with mouse down, define either the second end of the segment, or the bottom right corner of the rectangle, or the radius of the circle.
 
5

Find Zone

5. Find Zone
When type is defined as Special Zone, specify in the field the name of the special zone and use the Find button to retrieve it (shall be done as a test)
6

Populate

6. Populate
Once properly set, the button will be activated. Press it and see immediate response on the terrain.
Every time the button is depressed, target population will be created in the defined area.
Close the window when done.