Coming soon...
int selected_row = get();
if (selected_row > -1) {
IlistEntry* il = db->rows[selected_row];
// user code...
// get scenario specifications in order to get the current uav entity
ScenarioSpecifications* scenario_specs = (ScenarioSpecifications*)S:findPlayer()->findDataModel("ScenarioSpecifications");
if (scenario_specs) {
// get the current uav
Vt_Entity* current_uav = S:findEntity(scenario_specs->current_uav_name);
if (current_uav)
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