vsTASKER 7 User Manual
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Index

Wind Area

 
Wind Area
1

Name

1. Name
Name of the area. Also used to be retrieved from the wind manager.
 
2

Top

2. Top
Ceiling altitude of the area bloc, in meters.
 
3

Base

3. Base
Bottom altitude of the area bloc, in meters.
 
4

Horizontal

4. Horizontal
Set here the width the wind cell.
The number of rows and columns of cells are automatically computed according to dimensions of the bloc and this information is displayed below the name.
 
5

Vertical

5. Vertical
Set here the height of a desired wind cell.
The number of storey is automatically computed according to height of the bloc.
 
6

Create

6.
Once the parameters are defined in the Settings box, use this button to physically create the wind bloc in memory.
 
7

Resample

7.
Free the wind bloc from all wind cells and recreate them according to data in Settings box and sampling values.
Cells will also get the Force, Azim, Temp and Press values.
Temperature and Pressure will be modified according to altitude.
8

Import

8.
Create automatically a wind area from a formatted weather grid ASCII file:
Lat [deg]     Lon [deg]     Alt [m]     Wind N [m/s]     Wind E [m/s]     Temp [K]     Pressure [Pa]
Each entry in the file, all separated with space or tab, represent a wind cell.
 
9

Edit Cells

9.
Call the Cells Editor for the selected column of the area (shown in magenta on the Wind Area grid)
If no column is selected, the button is not effective.
 
10

Clear All

10.
Clean all data from all wind cells.
 
11

Delete

11.
Delete all wind cells, free the memory and remove the area from the scenario.
 
12

Force

12. Force
Wind force value at base. The higher the value, the longer the arrow.
 
13

Azimuth

13. Azimuth
Wind azimuth value in degrees at base to give to all the cells of the area.
The wind force arrow shows the azimuth, up for north, right for east, and down for south.
 
14

Temperature

14. Temperature
Mean temperature at base of the area.
Temperature will be automatically adjusted according to altitude gain (6 degrees loss per 1000 m)
 
15

Pressure

15. Pressure
Mean pressure at base of the area.
Pressure will be automatically adjusted according to altitude according to the following formula: p(z) = 1013.25 * (1-(0.0065*z/288.15)) ^ 5.255
 
16

Hide

16. Hide
If checked, the wind area will not be displayed on the terrain, even if selected.
Wind areas are always displayed when Winds layer is selected.
17

Hide

17. Hide
If checked, the mesh and content will not be displayed on the simulation engine if OpenGL viewer (or equivalent) is selected.
Use this option when Hide in Map (10) is not checked. The mesh will be visible on the GUI map (for info) but not on the runtime window (for performances or other reasons).
 
18

Locked

18. Locked
If locked, the area cannot be displaced with the mouse
 
19

Grid

19. Grid
When checked, each node is drawn with a square (plan view) or a cube (perspective view).