vsTASKER 7 User Manual
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Index

Point Properties

 
Point Properties
1

Name

1. Name
Name of the point.
 
2

Type

2. Type
Display the type of the point:
  • Intersect: intersection point of more than 3 strips.
  • Way: connecting point of two strips or extremity point of a road.
This field is read only.
3

Altitude

3. Altitude
Altitude of the point.
If the road is grounded, will be altitude of the terrain below the point.
 
4

Proximity

4. Proximity
Used by the RoadFollow component.
A point is considered passed or reached at the following distance.
 
5

Signal

5. Signal
Used by the RoadFollow component:
  • Type of the signal or behavior for a point/junction.
  • Pass: default value for all point that are not intersection.
  • Stop: entity will stop and wait for other strips to be cleared before continuing the itinerary.
  • Yield: entity will yield the way on the other strips before continuing.
  • Crossing: right priority will apply.
  • Traffic-Light: not implemented yet.
 
6

Position

6. Position
Coordinates of the point in XY or Lat-Lon.
 
7

Navigate

7. Navigate
Use these buttons (right and left) to navigate the road from one point to the next one successively, forward and backward.
 
8

Unmerge

8. Unmerge
If the point is used in a junction, pressing this button will isolate it and create intermediate points for all shared strips
 
9

Default

9. Default
Check this to make the data default one for Propagate function.
 
10

Altitude Lock

10. Altitude Lock
Lock/Unlock the altitude. Useful for ground roads to prevent automatic change of the value. Once a road (or individual point) is locked, the altitude of all its points will remain unchanged.
 
11

Position Lock

11. Position Lock
Lock/Unlock the position. Useful to prevent accidental move of a road point. Once a road (or individual point) is locked, the position of all its points won't be modifiable.
 
12

Propagate

12. Propagate
Will propagate to all points of the road the values checked as default (9)