If Reference is checked, the entity will not be modifiable individually. Only the Catalog entity can be. At runtime, all the "reference" entities will be instanciated based on the specified catalog (same as for runtime entities). Only name and position of the entity can then be set at design time.
"Reference" entities are handful when they are numerous and depend on behavior definition that can change for all of them, instead of propagating the change individually which can be tedious and error prone.
When checked, as the entity is only a link, the Catalog name can be changed at anytime during design.
Specify here in seconds how long in the past will be the recording.
If the duration is 15 seconds, that means that the beginning of the history line displayed marks the entity position 15 seconds before the current time.
Will export the current scenario to an ASCII file for exchange (or re-use). Not all data is exported. Scenario does not export entities, only catalogs.
When activated, will display a visual cue in front of the entity, forecasting the position the entity will reach in a specified number of seconds, according to the actual speed and heading.
Future track can be controlled from the code using Entity API (entities.h)
The Future Track is not displayed when speed is around zero
Position of the entity on the terrain coordinates. X-Y, Lat-Lon or Decimal Lat-Lon can be used for clarity. Use Apply when modifying the values in the text field.
If button is used, the property window will vanish until user click on the terrain map to select the position. Property window will appear again with the new coordinates updated.
When checked, disaggregated members will be displaced with the master, at design and runtime, when relocation is performed using the mouse or coordinates reposition.
This can be handful when a platoon or a battalion must be displaced from one terrain location to one another, without reorganization.
If not checked, the master entity will be relocated alone.
Initial altitude of the entity in the select unit. Changing the unit will also change the displayed value. Altitude is always above sea level. Shall be negative for submarines.