Copyright VirtualSim 2004-2020 - All rights reserved
Features
Features are specific capabilities added to the scenario. Each one have a dedicated layer, above the terrain map.
When a layer is focused, all other contents are not accessible, even if visible (reason why an entity cannot be selected if the layer Terrain is not focused).
All features have a internal data representation that can be used by any piece of code. They have also a visual representation that use the OpenGL layer for display.
Feature can be created at design time and runtime, from the GUI or directly from the code.
Runtime features will be deleted at simulation stop.
To access this layer, depress the following Features button:
Once the layer is activated, only feature objects can be selected.
Double click the background to list all defined features.